AI Insights · Timothy · July 2023
Top 5 Adventure Games on iOS in Latin America: Q2 2023 Performance
Discover the performance of the top 5 adventure games on iOS in Latin America during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 adventure games on iOS in Latin America demonstrated intriguing trends in downloads, revenue, and active user engagement. Compiling data from Sensor Tower, here’s a look at how these games performed.
Super Mario Run from Nintendo Co., Ltd. saw a significant increase in weekly downloads, peaking at around 58.6K in mid-April. However, this number gradually decreased, settling at approximately 30.4K by the end of June. The game’s weekly revenue experienced a peak of $5.6K in mid-April but saw a general decline towards the end of the quarter, concluding at about $3.1K. Weekly active users also followed a similar trend, starting at 69K in late March and reaching a high of 129.4K in mid-April before tapering off to around 98.6K by the end of June.
The Sims™ FreePlay by Electronic Arts maintained a steady weekly download rate, fluctuating between 11.8K and 23.9K throughout the quarter. The game’s weekly revenue showed minor fluctuations, with a peak of approximately $5.7K in late April. Weekly active users remained relatively stable, averaging around 55K but saw a slight rise to 58.7K in mid-June.
Genshin Impact from COGNOSPHERE PTE. LTD. exhibited diverse weekly revenue trends, with a significant spike to $94.3K in mid-April. Despite this peak, revenue figures varied widely, ending the quarter at roughly $40.3K. Downloads peaked at 24.6K in mid-April but generally hovered around 10K to 20K. Weekly active users started at 165K in late March, peaking at 183.6K in mid-April, and ended the quarter at around 149.3K.
The Past Within Lite by Rusty Lake experienced notable weekly download numbers, with a high of 37.9K in early April. This number gradually decreased, reaching about 4.9K by the end of June. Active users also followed a similar pattern, starting at 49.3K in late March and peaking at 89.9K in mid-April, before declining to approximately 62.7K by the end of the quarter.
Red Ball 4 (Ad Supported) from FDG Entertainment GmbH & Co.KG showed consistent weekly download rates, ranging between 7.2K and 9.3K. Revenue remained modest, peaking at around $455 in early April. Active users remained relatively stable, averaging around 65K to 69K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.